unity3d - How I can instantiate various prefabs in a given time for each? -


i developing video game guitar hero type. finished everything. need configure notes.

i have script instantiates me prefab (a note) , generates time time. there not 1 note. there 23 , wonder if possible instantiate each different timers , within same script.

for example, first note should generated 1 second , second 3 seconds.

this script have:

#pragma strict  var yellownote: gameobject; var time = 1;  function start () {     while (true) {         yield waitforseconds (time);         instantiate (yellownote, transform.position, quaternion.identity);     } } 

you define array of times you'd between each instantiation. then, iterate through array loop , waitforseconds inside loop.


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